/**
 * 
 */
export enum TriggerState {
  /**
   * Normal
   */
  Normal = 0,
  /**
   * Paused
   */
  Paused = 1,
  /**
   * Complete
   */
  Complete = 2,
  /**
   * Error
   */
  Error = 3,
  /**
   * Blocked
   */
  Blocked = 4,
  /**
   * None
   */
  None = 5,
}
